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NPCs - All of the non-player characters, and some helpful tips for gaining the most from them.Ĭonsumables - A comparison of the purchasable items, and guidance for using them.īuilds - Learn about successful builds, and submit your own.Įaster eggs and references - A catalog of all the in-game references. Skill Trees - View each skill tree's layout to plan your next build. Perks and Traits - Learn about the perks and traits your fighter can passively benefit from. Skills and Abilities - Learn about the skills your fighter can actively use during fights. Map and Locations - Learn about where you can go in the game, and what you can do there. Game Mechanics - Know the numbers behind the scenes to improve your game (unsorted for now).
#THE PLAYERS CLUB WIKI HOW TO#
News & Updates - News about the game including updates, patches, and expansions.įighting - Understanding how to use the interface during fights.Įxercise machines - A small overview over the available exercises and their exact effect.
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#THE PLAYERS CLUB WIKI FULL#
Full of simple tips and advice to help you get started. Getting started - A brief guide through the early stages of the game. And help we hope to help people get started or push past sticking points. This wiki is here to help you unravel the mechanics of the game and share strategies to excel. It is full of parody, everything from Street Fighter to Blood Sport and even Pulp Fiction.īuilt by Lazy Bear Games and published by indie greats Tinybuild Part of its charm is all the references to cult favorites and pop culture. It has a great looking retro pixel art graphic style akin to many of the great games of the SNES era. The fighting mechanics are automated, but you guide your fighter's progress and tactics. You direct his training and lifestyle as you progress through his career as an amateur fighter and unravel a mysterious storyline. Punch Club is a fighter sim/tycoon style game where you take the reins of an aspiring fighter with a troubled past. as well as help people get started or push past sticking points. This wiki is to unravel the mechanics of the game and share strategies to excel. You get to direct your character's progress with the choices you make and that reflects how you progress. Its a resource management game with automated combat.